Difference between revisions of "Skill"
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Kittychanley (Talk | contribs) m (→Agriculture: Removed "mature" cuz green peppers.) |
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The smithing skill in increased every time the player creates something on an [[Anvil]]. The higher the smithing skill, the more durability the finished item will have. | The smithing skill in increased every time the player creates something on an [[Anvil]]. The higher the smithing skill, the more durability the finished item will have. | ||
− | == Agriculture == | + | == [[Agriculture]] == |
− | Agriculture skill is increased every time the player harvests the [[Agriculture|crop]] from a plant. The higher the agriculture skill, the more likely 2 seeds will be dropped when breaking a plant. | + | [[Agriculture]] skill is increased every time the player harvests the [[Agriculture|crop]] from a plant. The higher the agriculture skill, the more likely 2 seeds will be dropped when breaking a plant. |
== Cooking == | == Cooking == |
Revision as of 10:50, 31 May 2014
There are currently three categories of skills.
Smithing
The smithing skill in increased every time the player creates something on an Anvil. The higher the smithing skill, the more durability the finished item will have.
Agriculture
Agriculture skill is increased every time the player harvests the crop from a plant. The higher the agriculture skill, the more likely 2 seeds will be dropped when breaking a plant.
Cooking
Cooking skill is increased every time the player makes a meal. The higher the cooking skill, the better the taste on meals that are non-terrible combinations.
Navigation | |
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Construction | Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Thatch |
Environment | Altitude • The Player • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Temperature • Trees |
Food | Agriculture • Animal Husbandry • Berries • Fruit Trees |
Materials | Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal • Wool |
Metalworking | Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice |
Tools & Weapons | Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Scythe • Shears • Spindle |
Other | Crafting Differences • Item Index |