Cabbage
Stackable |
Seed: Yes, 64 |
Size ↕ |
Tiny |
Weight ⚖ |
Seed: Light |
ItemID |
terrafirmacraft:item.18277, 19164 |
Obtaining
Cabbage can be found growing in the wild between the seasons of Spring and Late Summer, and has a chance to regenerate during those seasons every year. Harvest the plant to obtain cabbage seeds as well as an average of 32 oz of cabbage if the crop is mature. Cabbage requires a minimum temperature of 10℃ to grow, and a minimum temperature of 0℃ to stay alive if it is older than the first stage of growth. Cabbage is a Nutrient B crop.
Usage
Cabbage is a hardy crop, meaning that as long as it is still in the first stage of growth, it will survive below-freezing temperatures.
Food
- Main article: Food
Cabbage can be eaten directly. Consuming cabbage replenishes the vegetable nutrient category.
Configuration
- Main article: Configuration
Option | Default Value |
Description |
---|---|---|
enableCropsDie | false | Should ripe crops eventually die if they aren't harvested?
|
Achievements
- Main article: Achievements
Icon | Achievement | In-game description | Prerequisites | Actual requirements (if different) |
---|---|---|---|---|
Gatherer | Find a wild vegetable | None | Harvest a wild crop |
History
Beta | ||
---|---|---|
v2 Build 48 | Added Cabbage. | |
Build 53 | Scythes can be used to harvest cabbage. | |
Build 61 | Cabbage can be found growing wildly in patches in newly generated chunks. | |
Build 76 | Cabbage no longer dies from old age by default. | |
Added a config option 'enableCropsDie'. | ||
78.0 | Wild cabbage respawns every year between the seasons of Spring and Late Summer. | |
Cabbage seeds can only be obtained through harvesting crops. |
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