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  • ...ped gold is no longer liquid temperature, it can be placed in the crafting grid to create a gold ingot. The empty mold will be returned to the inventory; a {{Grid/Inventory Table
    7 KB (982 words) - 23:57, 7 June 2015
  • ...ose gold is no longer liquid temperature, it can be placed in the crafting grid to create a rose gold ingot. The empty mold will be returned to the invento {{Grid/Inventory Table
    6 KB (901 words) - 00:16, 8 June 2015
  • ...d silver is no longer liquid temperature, it can be placed in the crafting grid to create a silver ingot. The empty mold will be returned to the inventory; {{Grid/Inventory Table
    6 KB (859 words) - 00:32, 5 January 2016
  • ...platinum is no longer liquid temperature, it can be placed in the crafting grid to create a platinum ingot. The empty mold will be returned to the inventor {{Grid/Inventory Table
    6 KB (852 words) - 21:30, 9 July 2015
  • ...ght iron is no longer liquid temperature, it can be placed in the crafting grid to create a wrought iron ingot. The empty mold will be returned to the inve {{Grid/Inventory Table
    10 KB (1,460 words) - 00:33, 8 June 2015
  • ...d nickel is no longer liquid temperature, it can be placed in the crafting grid to create a nickel ingot. The empty mold will be returned to the inventory; {{Grid/Inventory Table
    6 KB (755 words) - 20:06, 30 September 2014
  • | {{Grid/Crafting Table === Armor ===
    6 KB (764 words) - 11:28, 24 June 2014
  • | {{Grid/Crafting Table === Armor ===
    7 KB (833 words) - 11:30, 24 June 2014
  • ...health, hunger, thirst and experience bars. Unlike in vanilla, there is no armor rating bar. ...y-full health and hunger bars. Other bonuses such as the expanded crafting grid will be lost. This is designed to encourage players to play more carefully
    9 KB (1,409 words) - 21:11, 20 July 2015
  • {{Grid/Inventory Table {{Grid/Inventory Table
    26 KB (3,490 words) - 21:32, 12 July 2015
  • {{Grid/Crafting Table |align="Center"|Armor ProcessĀ¹
    16 KB (2,491 words) - 23:31, 8 June 2015
  • {{Grid/Anvil {{Grid/Crafting Table
    10 KB (1,369 words) - 01:50, 25 January 2016
  • Ingots are created by placing an unshaped ingot in a crafting grid to remove the ingot from the mold. The empty mold will be returned to the i {{Grid/Inventory Table
    7 KB (1,146 words) - 08:06, 15 March 2015
  • |{{Grid/Inventory Table |{{Grid/Inventory Table
    11 KB (1,783 words) - 21:00, 7 June 2015
  • ...TFCOptionVar|leatherArmorConversion|false|Allows conversion of TFC leather armor to vanilla and vice versa.}} ...nVar|bonemealRecipe|false|Allows crafting of bonemeal through the crafting grid.}}
    21 KB (2,943 words) - 05:21, 19 October 2015
  • It can be used as a blue dye for Tamed Wolf collars and [[Leather]] [[Armor]], or crafted into elegant Lapis Lazuli Blocks. {{Grid/Crafting Table
    443 bytes (75 words) - 04:24, 1 September 2013
  • Harvested pumpkins can be equipped as a helmet without any actual [[armor]] value. It is unique in that it limits the player's view of the world as i {{Grid/Inventory Table
    2 KB (258 words) - 21:31, 16 August 2014
  • === Leather Armor === To begin crafting Leather Armor, right click with a piece of Leather in hand, and a knife in your hotbar.
    8 KB (1,289 words) - 04:17, 8 October 2014
  • ...][[File:Grid Wood Shovel.png|link=]][[File:Grid Wood Axe.png|link=]][[File:Grid Wood Hoe.png|link=]] Wooden Tools & Weapons |[[File:Grid Rose Red.png|link=]][[File:Grid Dandelion Yellow.png|link=]] Flower Dye
    12 KB (1,939 words) - 21:52, 11 June 2015
  • {{Grid/Knapping ...er on the back of the player, similar to the rendering of a player wearing armor. The render will show the fletching of up to three arrows, depending on how
    3 KB (497 words) - 08:16, 12 July 2014

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