TerraFirmaCrack/Season3
Contents
Season 3 - August 29, 2014 to September 12, 2014
Format and rules
No pvp on day 1 (real-life, not in-game day 1, 1 day = 24 hours..) - including messing with another team’s stuff
Scoreboard
- The in-game scoreboard will be used to track deaths on the tab list
- We will also use the scoreboard for teams (each team will have its own colored name ingame)
Beds
- Do not break ANY beds!
- Once a bed is placed, it is permanent.
- This includes beds set by you and your team.
- Only the leader is allowed to break your team’s beds
- You may only place beds within your base.
- You may not use beds located within another team’s base
- Bases are considered places you will be improving or spending a lot of time staying in over the course of the event.
- This does NOT include “scouting bases” (small areas for the purpose of having a place to set your spawn or log off/etc)
Raiding
- You can only attack/raid an enemy stronghold/base with the amount of players that team has online at that moment.
- They may not necessarily all be in the base (although at least 1 would be to be able to identify whose base it is)
- The individuals from your team who initiate attack are the only members to partake in the raid
- This means no “tag-ins” (i.e. teammate A and B start the raid due to 2 members being online. Teammate C is online, but cannot participate even if a teammate dies)
- Once another member from the opposing team logs in, more teammates are welcome to join the fight.
Do not use the Nether. Do not even make a portal.
Trading, team alliances, and even alliance breaking/betrayal is possible and encouraged during the event!
- Should make videos a lot more entertaining, as well as playing the game!
- You can even extend alliances to the final showdown...
Finale
The finale will be on Friday, September 12th, 2014 at 1800 EDT.
Field of battle
- The area for the finale will consist of a 100-diameter “sphere” filled with cobble.
- The underside of the sphere will be sealed in with bedrock so you cannot accidentally leave the battle area
- There will be a glass dome over the top of the cobble portion of the sphere.
- The dome will simply mark the “upper” area of the finale. It will not “seal in” the sphere (I.E. it has a gap, not fully enclosed).
- The dome will start sufficiently above ground level as to not be usable by players as a shield.
- It only exists to mark the upper area of the play area (but allow light through)
- Players are not allowed to be outside the top of the glass dome - don’t stand on it
- Glass is not to be broken, manipulated, or otherwise used (as a shield, platform, etc)
- Buried within the cobble will be a bedrock platform with 3 sponges on it, covered by another bedrock ceiling
- Sponges will be around 35 blocks down from the ground level, in the exact center of the sphere.
- Around the sphere will be 4 monuments
- The monuments will be the bases for each team
- As such, you can use your monument area as you would your base (storage, setting spawn, etc.)
- Each monument will be easily identifiable as to avoid which areas are “off limits” to other teams
- The field of battle will be put into the world at least 1 day prior to the event. Once it is there, all teams will be notified (and be told where it is placed).
- We hope to have the arena area placed before the 2 weeks even start (time permitting)
- You may look but NOT touch the center. You may update your monument area only w/ items/beds/etc no earlier than 1 day prior.
- Other players areas will be off limits
Goal
- The purpose of the finale is to be the first team to grab one of the sponges and set the sponge on their monument
- 2nd place will be the 2nd team, etc.
- In the event that a sponge is inadvertently destroyed (via despawn or lava), play will continue.
- Once a team has claimed first place, the team leader of that team will spawn in and replace the “lost” sponge
- If, for some reason, we lose all 3 sponges before a first place team has been claimed, a “time out” will need to be called where we can replace them.
Limitations
- At no point during the finale will teams be allowed to “invade” another team’s monument/base area.
- Shooting arrows in there is allowed, but you cannot go into the team’s area.
- PvP anywhere else is allowed and obviously necessary.
- Your team may ONLY have possession of 1 sponge at a time.
- Once a person picks up the sponge, they are severely limited in what they can and cannot do.
- Upon picking up the sponge, the player MUST move it to an inventory slot
- The player must select that slot and have the sponge visible in their hands until they die or until they place it on the monument.
- The player is not allowed to use any item in their inventory while they have the sponge.
- Your teammates will have to help you!
- If you defend yourself, you will be slapping enemies with a sponge
- No digging, eating, placing items, etc. (even if you are buried alive under cobble…)
- The player is not allowed to pass the sponge off to another player (i.e. throwing it out of your inventory)
- The player is not allowed to drop the sponge on the ground
- The player is not allowed to place the sponge anywhere but on their own monument.
- Any movement the player makes will be limited
- During the first 30 minutes of the finale, sponge carriers must be shifted at all times while moving
- Only exceptions to this would be going DOWN ladders (as shifting on a ladder keeps you from moving down)
- Going down blocks can be done while shift-hopping
- After 30 minutes but prior to 1 hour into the finale, sponge carriers may walk normally (no shifting required), but are not allowed to sprint
- After 1 hour into the finale, there are no limitations on how the sponge carrier is allowed to move.
- During the first 30 minutes of the finale, sponge carriers must be shifted at all times while moving
- You may only pick up the sponge from the central area, or from killing a player carrying a sponge
- No “torching” cobble (causing it to become an entity by making it fall on a redstone torch or sign)
- Once your team has claimed a sponge on their monument, you are done with competing in the finale (no helping out other teams)
Mods - What is and is not allowed
TerrafirmaCraft
Better Movement is not allowed
Optifine is allowed
MapWriter customized by rayman86 is allowed - This version has all mapping functionality removed and on-screen waypoint functionality added
The following texture packs are approved (in addition to vanilla)
- [x64] H3D Texture
- blockheads-TFC
Shaders
Blocks3D
DamageIndicators
InventoryTweaks
SoundFilters
Toggle Sneak/Sprint
NEI & WAILA
Any mods not on this list are not allowed
Teams
Player | Channel |
rayman86 | http://www.youtube.com/raymanlps |
Crysyn | http://www.youtube.com/Crysyn1 |
Kittychanley | http://www.youtube.com/Kittychanley |
Arkas | http://www.youtube.com/ArkasMc |
yami_jerry | http://www.youtube.com/xXyamijerryXx |
TibTuner04 | http://www.youtube.com/TibTuner04 |
Miheyu | http://www.youtube.com/Miheyu |
Player | Channel |
pakratt0013 | http://www.youtube.com/Pakratt13 |
Kreicus | |
GuitarFlat | http://www.youtube.com/GuitarFlatLP |
Ocellatusa | |
Vampess | http://www.youtube.com/VampessCraft |
DireDwarf | http://www.youtube.com/DireDwarf |
uisdead99 | http://www.youtube.com/uisdead99 |
Player | Channel |
honneyplays | http://www.youtube.com/HonneyPlays |
i_am_zerg | |
Darkphan | http://www.youtube.com/DarkphanLP |
bufferzz | http://www.youtube.com/xbufferzz |
Drakkett | http://www.youtube.com/DrakkettAranthe |
sofilthy | http://www.youtube.com/CamiVicencio |
fallaron | http://www.youtube.com/Fallaron |
Player | Channel |
etho | http://www.youtube.com/EthosLab |
altblu | http://www.youtube.com/AltBlu |
Dunkleosteus (nikstick22) | http://www.youtube.com/nikstick22 |
nihontiger | http://www.youtube.com/nihontiger |
aaronred345 | |
Demonslayer98 | http://www.youtube.com/Demonslayer98EA |
MoneyKidKing |
Winners!
The Shiney Underdogs
Legal
Intro By: Demonslayer98
Intro Music: http://idioscopic.bandcamp.com/album/rumble-ep
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