Difference between revisions of "Template:Block/doc"

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m (invimages)
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|invimage25=
 
|invimage25=
 
|gravity=
 
|gravity=
|transparent=
+
|luminance=
 
|tool=
 
|tool=
 
|tool2=
 
|tool2=
 
|stackable=
 
|stackable=
 +
|flammable=
 
|size=
 
|size=
 
|weight=
 
|weight=
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| <code>title</code> || Only needed to change the title from the page name || <code><nowiki>{{BASEPAGENAME}}</nowiki></code>
 
| <code>title</code> || Only needed to change the title from the page name || <code><nowiki>{{BASEPAGENAME}}</nowiki></code>
 
|-
 
|-
| <code>image</code> || Image of the block (should be approx. 150x150px) || <code><nowiki>{{{title}}}.png</nowiki></code> if it exists, otherwise [[:File:No block image.png|No block image.png]] (linking to the page where to upload the missing image)
+
| <code>image</code> || Image of the block (should be approx. 150x150px). Rotate through multiple images by separating them with ;|| <code><nowiki>{{{title}}}.png</nowiki></code> if it exists, otherwise [[:File:No block image.png|No block image.png]] (linking to the page where to upload the missing image)
 
|-
 
|-
| <code>image2</code> || Second image for two-state blocks (also approx. 150x150px) || ''None''
+
| <code>image''N''</code> || Other images for multi-state blocks (also approx. 150x150px). Should only be used when the second state is very dissimilar from the first (e.g. fence gates open & closed)|| ''None''
|-
+
| <code>image3</code> || Third image for three-state blocks (also approx. 150x150px) || ''None''
+
 
|-
 
|-
 
| <code>invimage</code> || Image for object in inventory. Can use '''None''' to force no invimage.  Uses [[Template:Grid]]. || <code><nowiki>Grid {{{title}}}.png</nowiki></code> if it exists, otherwise ''None''
 
| <code>invimage</code> || Image for object in inventory. Can use '''None''' to force no invimage.  Uses [[Template:Grid]]. || <code><nowiki>Grid {{{title}}}.png</nowiki></code> if it exists, otherwise ''None''
 
|-
 
|-
| <code>invimage2</code> || Second image for two-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
| <code>invimage''N''</code> || Other images for multi-state objects in inventory. Uses [[Template:Grid]]. || ''None''
|-
+
| <code>invimage3</code> || Third image for three-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage4</code> || Fourth image for four-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage5</code> || Fifth image for five-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage6</code> || Sixth image for six-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage7</code> || Seventh image for seven-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage8</code> || Eighth image for eight-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage9</code> || Ninth image for nine-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage10</code> || Tenth image for ten-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage11</code> || Eleventh image for eleven-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage12</code> || Twelfth image for twelve-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage13</code> || Thirteenth image for thirteen-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage14</code> || Fourteenth image for fourteen-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage15</code> || Fifteenth image for fifteen-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage16</code> || Sixteenth image for sixteen-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage17</code> || Seventeenth image for seventeen-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage18</code> || Eighteenth image for eighteen-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage19</code> || Nineteenth image for nineteen-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage20</code> || Twentieth image for twenty-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage21</code> || Twenty First image for twenty-one-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage22</code> || Twenty Second image for twenty-two-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage23</code> || Twenty Third image for twenty-three-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage24</code> || Twenty Fourth image for twenty-four-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
|-
+
| <code>invimage25</code> || Twenty Fifth for twenty-five-state objects in inventory. Uses [[Template:Grid]]. || ''None''
+
 
|-
 
|-
 
| <code>gravity</code> || Affected by gravity? || ?
 
| <code>gravity</code> || Affected by gravity? || ?
 
|-
 
|-
| <code>transparent</code> || Can you see through some part of this block? Not as obvious as it seems, see [http://www.minecraftwiki.net/wiki/Opacity Opacity]. || ?
+
| <code>luminance</code> || Emits Light? If "Yes," add the light value like this: "Yes, 9" || No
 
|-
 
|-
 
| <code>tool</code> || Tool to use. Picture means, the block can only be broken with this tool (this quality or better). Outline means, the block can be broken with any tool, but this tool is the quickest. "Any tool" means that every tool is equally effective (or the block can be instantly broken with anything). "None" means the block cannot be broken. || ?
 
| <code>tool</code> || Tool to use. Picture means, the block can only be broken with this tool (this quality or better). Outline means, the block can be broken with any tool, but this tool is the quickest. "Any tool" means that every tool is equally effective (or the block can be instantly broken with anything). "None" means the block cannot be broken. || ?
 
|-
 
|-
| <code>stackable</code> || Stackable || N/A
+
| <code>stackable</code> || Stackable? If "Yes," add the stack size like this: "Yes, 32" || N/A
 
|-
 
|-
| <code>size</code> || Size || N/A
+
| <code>size</code> || Size || ?
 
|-
 
|-
| <code>weight</code> || Weight || N/A
+
| <code>weight</code> || Weight || ?
 
|-
 
|-
| <code>blockid</code> || The BlockID number || N/A
+
| <code>blockid</code> || The block's unlocalized name. The "terrafirmacraft:" portion is embedded in the template, and should not be included when using the template.|| terrafirmacraft:?
 
|-
 
|-
| <code>itemid</code> || The ItemID number || ''None''
+
| <code>itemid</code> || The unlocalized name for the item (if different from the block). || ''None''
 
|-
 
|-
 
| <code>notes</code> || Adds a centred column spanning across both rows at the bottom of the box || ''None''
 
| <code>notes</code> || Adds a centred column spanning across both rows at the bottom of the box || ''None''

Revision as of 00:10, 13 March 2015

Template:Protected

Block/doc
No block image.png
Gravity

?

Tool

?

Stackable

N/A

Flammable

No

Weight

?

Size

?

BlockID

terrafirmacraft:?

This template provides a uniform design for block pages.

{{Block
|title=
|image=
|image2=
|image3=
|invimage=
|invimage2=
|invimage3=
|invimage4=
|invimage5=
|invimage6=
|invimage7=
|invimage8=
|invimage9=
|invimage10=
|invimage11=
|invimage12=
|invimage13=
|invimage14=
|invimage15=
|invimage16=
|invimage17=
|invimage18=
|invimage19=
|invimage20=
|invimage21=
|invimage22=
|invimage23=
|invimage24=
|invimage25=
|gravity=
|luminance=
|tool=
|tool2=
|stackable=
|flammable=
|size=
|weight=
|blockid=
|itemid=
|notes=
}}

Please note the unusual markup at the beginning and end; copy it verbatim if you are creating a new block page.

Parameter Function Default value
title Only needed to change the title from the page name {{BASEPAGENAME}}
image Image of the block (should be approx. 150x150px). Rotate through multiple images by separating them with ; {{{title}}}.png if it exists, otherwise No block image.png (linking to the page where to upload the missing image)
imageN Other images for multi-state blocks (also approx. 150x150px). Should only be used when the second state is very dissimilar from the first (e.g. fence gates open & closed) None
invimage Image for object in inventory. Can use None to force no invimage. Uses Template:Grid. Grid {{{title}}}.png if it exists, otherwise None
invimageN Other images for multi-state objects in inventory. Uses Template:Grid. None
gravity Affected by gravity?  ?
luminance Emits Light? If "Yes," add the light value like this: "Yes, 9" No
tool Tool to use. Picture means, the block can only be broken with this tool (this quality or better). Outline means, the block can be broken with any tool, but this tool is the quickest. "Any tool" means that every tool is equally effective (or the block can be instantly broken with anything). "None" means the block cannot be broken.  ?
stackable Stackable? If "Yes," add the stack size like this: "Yes, 32" N/A
size Size  ?
weight Weight  ?
blockid The block's unlocalized name. The "terrafirmacraft:" portion is embedded in the template, and should not be included when using the template. terrafirmacraft:?
itemid The unlocalized name for the item (if different from the block). None
notes Adds a centred column spanning across both rows at the bottom of the box None