Talk:Potato

From TerraFirmaCraft Wiki
Revision as of 22:56, 18 December 2015 by SigurdCole (Talk | contribs) (Food Preservation: expanded to be complete)

Jump to: navigation, search

DRAFT Potato page

  • needs updated item id, large image, verified history
Potato
Stackable

Seed: Yes, 64
Potato: No

Size

Tiny

Weight

Seed: Light
Potato: Heavy

ItemID

terrafirmacraft:item.18277, 19164

« Back to Agriculture

Obtaining

Potato can be found growing in the wild between the seasons of Spring and Late Summer, and has a chance to regenerate during those seasons every year. Harvest the plant to obtain Potato seeds as well as an average of 55 oz of Potato if the crop is mature. Potato requires a minimum temperature of 4℃ to grow, and a minimum temperature of 0℃ to stay alive if it is older than the first stage of growth. Potato is a Nutrient C crop.

Usage

Potato is not a hardy crop, meaning that it will not survive below-freezing temperatures.

Food

Main article: Food

Potato can be eaten directly. Consuming Potato replenishes the vegetable nutrient category.

Food Preservation

Main article: Pickling

Potatoes can sealed in a barrel of water, at a ratio of 4oz of potatoes per 1,000mB of water, to produce Vodka after 72 hours.

Fresh WaterGauge.png 1,000 mB VodkaGauge.png
Potato (Harvest)4 Grid layout Arrow (small).png
72 hours

Vodka can be drunk directly, or combined with fruit, at a ratio of 10oz of fruit per 1,000 mB of alcohol, to produce vinegar. Vinegar, and brine (which is produced from vinegar), are used in brining and pickling, which can greatly reduce food decay.

AlcoholGauge.png 1,000 mB VinegarGauge.png
Banana10 Grid layout Arrow (small).png
8 hours

Configuration

Main article: Configuration
Option Default
Value
Description
enableCropsDie false
Should ripe crops eventually die if they aren't harvested?

Achievements

Main article: Achievements
Icon Achievement In-game description Prerequisites Actual requirements (if different)
Achievement-plain.png
Grid Onion (Harvest).png
Gatherer Find a wild vegetable None Harvest a wild crop

History

Beta
v2 Build 48Added Potato.
Build 53Scythes can be used to harvest Potato.
Build 61Potato can be found growing wildly in patches in newly generated chunks.
Build 76Potato no longer dies from old age by default.
Added a config option 'enableCropsDie'.
78.0Wild Potato respawns every year between the seasons of Spring and Late Summer.
Potato seeds can only be obtained through harvesting crops.

Gallery


Navigation
Construction Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Thatch
Environment Altitude • The Player • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Temperature • Trees
Food Agriculture • Animal Husbandry • Berries • Fruit Trees
Materials Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal • Wool
Metalworking Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice
Tools & Weapons Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Scythe • Shears • Spindle
Other Crafting Differences • Item Index