Stone-Age Guide

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Welcome to TerraFirmaCraft!

The following guide will help you get started playing this survival-overhaul Minecraft mod. This guide has been written with the expectations that the reader has a basic understanding of vanilla Minecraft mechanics. It will focus on aspects of the game that are different with TerraFirmaCraft, as well as a few tips and tricks for easier starting gameplay. Throughout the guide, the text will contain links to individual wiki pages for learning more information about that particular topic.

Important Changes

There are a few key differences when playing TerraFirmaCraft from vanilla Minecraft that are important to understand from the very beginning.

Health

Instead of hearts, health is represented with a red bar. When you first spawn, you will have a maximum health value of 1,000 HP. This value will increase and decrease depending on your nutrition and experience levels. Health regenerates very slowly over time, as long as your hunger bar is at least 25% filled. Mob health is also increased, although not proportionally; creepers for instance have much less health relative to the player than in vanilla.

Hunger

Instead of haunches of food, hunger is represented with a green bar. Rather than arbitrary filling values, the hunger system in TerraFirmaCraft is based off of food weight. TerraFirmaCraft uses the imperial measurement of ounces. However, this measurement does not relate to any other measurement in the game, so if the concept of ounces confuses you, you are welcome to instead think of them as generic "food units" or "bites." Each stack of food in TerraFirmaCraft can weigh up to 160 ounces.

Players have a stomach capacity of 24 oz. When eating almost any food, the player can consume a maximum of 5 oz at a time. The exception to this is sandwiches, which can be eaten in a single bite. It is impossible to over-eat in TerraFirmaCraft, meaning that you will only consume enough ounces to fill your stomach to the 24 oz capacity. The only way for you to gain saturation and therefore eat less often is to create soups and sandwiches.

Unlike vanilla, the hunger bar does slowly deplete over time even while you are standing still, or even sleeping. In addition to the slow continuous drain, hunger is primarily depleted by performing actions such as breaking blocks or attacking. If you sleep through the night, your hunger bar will deplete half as much as if you had been awake the entire time.

It is important to note that it is not possible to starve to death in TerraFirmaCraft. When your hunger bar reaches below 25%, you will get Mining Fatigue II and Weakness II potion effects. When your hunger bar is completely empty, your nutrition levels will drain at three times the normal rate, therefore quickly decreasing your max health. However, once all of your nutrition categories are completely empty, you will still have a maximum HP of 50. Note that 50 HP is a small enough value that taking damage from any outside source such as hostile mobs or fall damage will very likely kill you.

Thirst

Progression

Gravity

Mob Spawning

Combat

The damage done by your fist is also scaled, doing 10 HP instead of the vanilla 1 HP.

Gathering Materials

Rocks and Ore

Sticks

Food

Agriculture

Animal Husbandry

Fruit Trees and Berry Bushes

Clay

Straw

Logs

Your First Tools

Knapping

Firepit

Pottery

Shelter

Logs and Log Piles

Thatch

Leaving the Stone Age

Prospecting

Navigation
Construction Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Thatch
Environment Altitude • The Player • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Temperature • Trees
Food Agriculture • Animal Husbandry • Berries • Fruit Trees
Materials Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal • Wool
Metalworking Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice
Tools & Weapons Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Scythe • Shears • Spindle
Other Crafting Differences • Item Index