Maize

From TerraFirmaCraft Wiki
Revision as of 06:05, 8 November 2014 by Kittychanley (Talk | contribs) (Gallery: Packed)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Maize
Corn (1).png
Maize (Harvest).png
Maize (Harvest)CornmealDoughCorn (Bread)Maize (Seed)
Stackable

Seeds: Yes, 64
Others: No

Size

Tiny

Weight

Seeds: Light
Others: Heavy

ItemID

terrafirmacraft:item.18273, 18307, 18313, 18318, 19161

« Back to Agriculture

Obtaining

Maize can be found growing in the wild between the seasons of Spring and Late Summer, and has a chance to regenerate during those seasons every year. Harvest the plant to obtain maize seeds as well as an average of 32 oz of maize if the crop is mature. Maize requires a minimum temperature of 8℃ to grow, and a minimum temperature of 0℃ to stay alive. Maize is a Nutrient A crop.

Usage

Food

Main article: Food

Maize can be eaten directly, or turned into bread. Cornmeal dough and cornmeal are inedible. Consuming maize replenishes the grain nutrient category.

Bread

Processing maize into bread doubles it's weight, providing more food from each harvest. First, the maize ground in a quern to produce cornmeal. Next, the cornmeal is hydrated with a bucket of fresh water to produce dough which is double the weight. If the cornmeal weighs more than 80 oz, crafting the dough will leave the cornmeal in the crafting grid, minus the 80 oz used to create a max weight piece of dough. Finally, the dough can be cooked in either are firepit or a forge to produce edible bread.

Cornmeal Dough Bread
Grid Quern.png
Grid layout None (small).png
Maize (Harvest) Cornmeal
Cornmeal Wooden Bucket (Fresh Water) Dough
Grid layout Arrow (small).png
Grid layout Shapeless.png
Grid layout None (small).png FirePit Temp.png
Dough
Grid layout None d (small).png
FirePit Arrows.png
Grid layout None d (small).png
Corn (Bread)
Grid layout None d (small).png

Configuration

Main article: Configuration
Option Default
Value
Description
enableCropsDie false
Should ripe crops eventually die if they aren't harvested?

Achievements

Main article: Achievements
Icon Achievement In-game description Prerequisites Actual requirements (if different)
Achievement-plain.png
Grid Onion (Harvest).png
Gatherer Find a wild vegetable None Harvest a wild crop
Achievement-plain.png
Grid Quern Base.png
The Grind Use a quern Gatherer Grind something in a quern.

History

Beta
v2 Build 48Added Maize.
Build 53Scythes can be used to harvest maize.
Build 58Added cornmeal, dough and bread.
Build 61Maize can be found growing wildly in patches in newly generated chunks.
Build 76Maize no longer dies from old age by default.
Added a config option 'enableCropsDie'.
78.0Wild maize respawns every year between the seasons of Spring and Late Summer.
Maize seeds can only be obtained through harvesting crops.

Gallery


Navigation
Construction Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Thatch
Environment Altitude • The Player • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Temperature • Trees
Food Agriculture • Animal Husbandry • Berries • Fruit Trees
Materials Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal • Wool
Metalworking Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice
Tools & Weapons Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Scythe • Shears • Spindle
Other Crafting Differences • Item Index