Difference between revisions of "Firepit"

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m (Outdated)
(Updated to 79.15)
 
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{{Outdated}}
 
 
 
{{Block
 
{{Block
 +
|image=FirepitOff.png; FirepitOn.png
 +
|invimage=None
 
|gravity=No
 
|gravity=No
|transparent=Yes
+
|luminance=Yes, 15
 
|tool=Any
 
|tool=Any
|stackable=n/a
+
|weight=N/A
|size=n/a
+
|size=N/A
|weight=n/a
+
|blockid=Firepit
|blockid=?
+
|notes=The firepit has no item form, so has no stack limit, size, or weight.
+
 
}}
 
}}
== Introduction ==
 
 
The '''firepit''' is one of the earliest blocks used by the player and has some similarities to vanilla's [[mcwiki:furnace|furnace]]. It is where the player will start off cooking [[food]] and creating [[torch]]es.
 
  
 
== Obtaining ==
 
== Obtaining ==
  
A firepit is made by dropping three [[stick]]s on the ground (the drop control defaults to {{key|Q}}), then using a [[firestarter]] on the block under them until they catch fire. It may take several uses of a firestarter (or even several firestarters) before the firepit lights.
+
Firepits are created by dropping (Default: {{key|Q}}) three [[stick]]s on the ground, then using a [[firestarter]] or [[flint & steel]] on the block under them. Using the firestarter may take multiple tries before the firepit is successfully lit. Dropping a piece of [[straw]] in with the sticks will make the firepit easier to light.
  
Adding a piece of [[paper]] to the sticks will increase the chance of a firepit being formed.
+
Firepits that are directly exposed to precipitation will not consume fuel, and will eventually burn out. To prevent this from happening, a block should be placed above the firepit to protect it.
  
A firepit will not light if it is being rained on.  
+
Once the firepit has been lit it will quickly burn out unless more fuel is added. In order to relight the firepit, at least one piece of fuel must be in the fuel slots, and a firestarter or flint & steel must be used to {{key|RMB}} on the firepit.
  
<gallery>
+
== Usage ==
File:Firepit_StickPlacement.png|Drop three sticks, and light the block underneath with a [[firestarter]].
+
File:Firepit.png|A lit firepit.
+
</gallery>
+
  
== Usage ==
+
Firepits are used for making [[torch]]es, cooking [[food]], heating up low-tier items for [[smithing]], and cooking [[sand]] to make glass. Firepits also provide a heat source for wrought iron grills. ''Note: Firepits cannot be used to smelt [[ore]].''
  
[[File:Outdoor protected firepit.jpg|thumb|A rain-protected outdoor firepit.]]
+
=== GUI ===
The firepit can be used to:
+
* cook [[Food|raw meat and dough]] into cooked meat and bread
+
* heat [[meal]]s to improve their saturation (except for "terrible" meals)
+
* create [[torch]]es from sticks (each stick makes two torches)
+
* smelt low-temperature [[ores]] ([[bismuth]], [[lead]], [[tin]], and [[zinc]])
+
  
The player must supply the firepit with [[log]]s or [[Land#Peat|peat]] to keep it lit ([[coal]] and [[charcoal]] cannot be used in a firepit). Some logs burn hotter and longer than others (see [[Trees]]).
+
{| cellspacing=10
 +
|width=352|[[File:Firepit_GUI.png]]
 +
|valign="top"|
 +
#Fuel Input Slot - Input slot for [[log]]s and [[peat]]. Fuel placed in this slot will move down to the storage slots if they are empty.
 +
#Fuel Storage Slots - Storage slots for fuel. Fuel is always consumed from the bottom slot, and fuel located in other slots will move down if the lower slots are empty.
 +
#Temperature Gauge - An estimate of the current temperature of the firepit.
 +
#Heating Slot - Input slot for heating items. This slot has a stack-size limit of a single item.
 +
#Output Slots - Output slots for torches, glass, and molten metal. [[Ceramic mold]]s must be placed in these slots to catch molten metal.
 +
|}
  
For the firepit to reach maximum possible temperature from any fuel, the firepit's area must be free of obstacles in a 3×3×3 area, with the firepit being the central block of the bottom layer. The temperature can be increased by working a [[bellows]] facing the fire.
+
=== Heating Items ===
  
When the firepit runs out of fuel, or rain starts falling on it, it will cool down and go out (remaining fuel will not be consumed if the firepit is extinguished by rain). To relight an extinguished firepit, put wood or peat in the fuel slots and use a firestarter on it. To use a firepit when it rains, place a solid block above it (no stairs, half-slabs, trapdoors or other transparent blocks), ideally above its 3×3×3 area – in other words, the firepit needs to be indoors or covered.
+
Firepits will gradually heat items in the heating and output slots as long as it is burning fuel. Metal items that reach their [[Item Temperature|melting temperature]] will combine with any empty or partially-filled ceramic molds of the same metal type in the output slots. If there are no ceramic ingot molds in the output slots, the melting metal will be destroyed.
  
In addition to destroying a firepit directly, destroying the block underneath a firepit will cause a firepit to be destroyed. If a firepit is destroyed, it will drop its contents (fuel and products) but will not drop itself.
+
=== Fuel ===
  
=== Interface ===
+
Items in a firepit can only get as hot as the current burning temperature of the fuel. A [[bellows]] can be used to increase the current burning temperature of the fuel, and heat the firepit twice as fast at the expense of consuming the fuel twice as fast. ''Note: Bellows only affects how quickly the firepit itself heats up. Items heating up inside of the the firepit will heat up at the same rate regardless of if a bellows is used or not.''
  
To access the firepit's GUI, right-click it with anything ''except'' a firestarter. The GUI will appear above the player's inventory.
+
When the firepit runs out of fuel, or when it is exposed to precipitation, the items in the heating and output slots will start to cool down, and the firepit will eventually turn off.
  
[[File:Firepit_GUI.png|300px|The firepit GUI]]
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{|class="wikitable"
 +
!width="100"|Legend:
 +
|width="100" align="center" style="background: #e09999;"|Without Bellows
 +
|width="100" align="center" style="background: #d06666;"|With Bellows
 +
|}
  
; Slots 1 to 4 - Fuel Input
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{| class="wikitable"
 +
|-
 +
!rowspan="2"| Log
 +
!colspan="5" style="background: #990000;"|Dark Red
 +
!colspan="5" style="background: #ff0000;"|Bright Red
 +
!colspan="5" style="background: #ffa500;"|Orange
 +
!colspan="5" style="background: #ffff00;"|Yellow
 +
!colspan="5" style="background: #ffff99;"|Yellow White
 +
|-
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|-
 +
|{{GridImage|Log (Acacia)}} Acacia
 +
|colspan="3" align="center" style="background: #e09999;"|
 +
|colspan="16" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Ash)}} Ash
 +
|colspan="4" align="center" style="background: #e09999;"|
 +
|colspan="16" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Aspen)}} Aspen
 +
|colspan="2" align="center" style="background: #e09999;"|
 +
|colspan="16" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Birch)}} Birch
 +
|colspan="3" align="center" style="background: #e09999;"|
 +
|colspan="16" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Chestnut)}} Chestnut
 +
|colspan="3" align="center" style="background: #e09999;"|
 +
|colspan="16" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Douglas Fir)}} Douglas Fir
 +
|colspan="5" align="center" style="background: #e09999;"|
 +
|colspan="16" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Hickory)}} Hickory
 +
|colspan="6" align="center" style="background: #e09999;"|
 +
|colspan="18" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Kapok)}} Kapok
 +
|colspan="3" align="center" style="background: #e09999;"|
 +
|colspan="16" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Maple)}} Maple
 +
|colspan="6" align="center" style="background: #e09999;"|
 +
|colspan="17" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Oak)}} Oak
 +
|colspan="5" align="center" style="background: #e09999;"|
 +
|colspan="17" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Peat}} Peat
 +
|colspan="4" align="center" style="background: #e09999;"|
 +
|colspan="16" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Pine)}} Pine
 +
|colspan="2" align="center" style="background: #e09999;"|
 +
|colspan="17" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Sequoia)}} Sequoia
 +
|colspan="2" align="center" style="background: #e09999;"|
 +
|colspan="16" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Spruce)}} Spruce
 +
|colspan="1" align="center" style="background: #e09999;"|
 +
|colspan="17" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Sycamore)}} Sycamore
 +
|colspan="2" align="center" style="background: #e09999;"|
 +
|colspan="17" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (White Cedar)}} White Cedar
 +
|colspan="2" align="center" style="background: #e09999;"|
 +
|colspan="17" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (White Elm)}} White Elm
 +
|colspan="3" align="center" style="background: #e09999;"|
 +
|colspan="16" align="center" style="background: #d06666;"|
 +
|-
 +
|{{GridImage|Log (Willow)}} Willow
 +
|colspan="1" align="center" style="background: #e09999;"|
 +
|colspan="17" align="center" style="background: #d06666;"|
 +
|}
  
: Each fuel input slot holds only one item of peat or logs as fuel for the firepit. Right-clicking on an appropriate fuel in the inventory will transfer a single item to the fuel input slots, or they can be dragged individually.
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== Configuration ==
  
:The bar beside the fuel input slots is the temperature gauge. It is used as an estimate to the current temperature of the fire.
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{{main|Configuration}}
  
; Slot 5 - Ingredient Input
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{| class="wikitable"
 +
|-
 +
! Option
 +
! Default<br>Value
 +
! Description
 +
|-
 +
| {{TFCOptionGroup|time| |Options related to time.}}
 +
|-
 +
| {{TFCOptionVar|tempDecreaseMultiplier|1.0|This is a global multiplier for the rate at which items cool down. Increase to make items cool down faster.}}
 +
|-
 +
| {{TFCOptionVar|tempIncreaseMultiplier|1.0|This is a global multiplier for the rate at which items heat up. Increase to make items heat up faster.}}
 +
|}
  
: The ingredient slot can hold only one item, and will accept anything which can be cooked or smelted, as well as a stick for making torches. Right-clicking on an appropriate ingredient in the inventory will transfer a single item to the ingredient input slot.
+
== History ==
  
; Slots 6 and 7 - Product Output
+
{{History|b}}
 +
{{History||v2 Build 25|Logs can be dropped ontop of the firepit block to be added to the fuel slots.|Cooking an unshaped metal in the firepit will drain the metal out of the input slot and into a mold or partial unshaped metal stack beneath it, leaving an empty mold in its place.}}
 +
{{History||v2 Build 40|Firepit plays a sound effect when lit.}}
 +
{{History||v2 Build 48|Firepit temperatures are no longer affected by height or by having a 3x3x3 open space above them.}}
 +
{{History||78.0|Removed the four right byproduct slots in the firepit.|Firepits can no longer be used to smelt ore.}}
 +
{{History||79.0|Firepits are no longer used in the creation of charcoal.}}
 +
{{History||79.11|Paper has been replaced with straw as the item used for increasing the chance of successfully lighting a firepit.}}
 +
{{History|foot}}
  
: Each product output slot can hold one type of material and stacks up to the usual stack-limit of that item. Right-clicking a stack in a product output slot will transfer the stack to the inventory.
+
== Trivia ==
  
:When smelting ores, a [[Ceramic Mold|ceramic mold]] can be dragged to either product output slot to catch the liquid metal. If both slots contain a [[Ceramic Mold|ceramic mold]] the firepit will attempt to finish filling a partially-filled mold before starting on the next.
+
*In addition to placing fuel in the fuel input slot, it is also possible to add fuel to a firepit by simply dropping the fuel on the block. This way a player can drop an entire stack of fuel on the firepit, which will slowly be consumed permitted the items haven't been sitting on the block long enough to despawn.
  
== See also ==
+
== See Also ==
  
* [[Blast Furnace]] - used to reduce iron ore to [[pig iron]] to make [[steel]]
+
*[[Forge]]
* [[Bloomery]] - used to reduce iron ore to iron blooms to make [[wrought iron]]
+
* [[Crucible]] - used to smelt ores and mix alloys
+
* [[Forge]] - used for parallel cooking and heating ores and metal materials
+
  
  
 
{{Blocks}}
 
{{Blocks}}
[[Category:Buildings]]
 

Latest revision as of 00:56, 25 March 2015

Firepit
FirepitOff.png
Gravity

No

Luminance

Yes, 15

Tool

Any tool

Stackable

N/A

Flammable

No

Weight

N/A

Size

N/A

BlockID

terrafirmacraft:Firepit

Obtaining

Firepits are created by dropping (Default: Q) three sticks on the ground, then using a firestarter or flint & steel on the block under them. Using the firestarter may take multiple tries before the firepit is successfully lit. Dropping a piece of straw in with the sticks will make the firepit easier to light.

Firepits that are directly exposed to precipitation will not consume fuel, and will eventually burn out. To prevent this from happening, a block should be placed above the firepit to protect it.

Once the firepit has been lit it will quickly burn out unless more fuel is added. In order to relight the firepit, at least one piece of fuel must be in the fuel slots, and a firestarter or flint & steel must be used to Rmb.png Right Click on the firepit.

Usage

Firepits are used for making torches, cooking food, heating up low-tier items for smithing, and cooking sand to make glass. Firepits also provide a heat source for wrought iron grills. Note: Firepits cannot be used to smelt ore.

GUI

Firepit GUI.png
  1. Fuel Input Slot - Input slot for logs and peat. Fuel placed in this slot will move down to the storage slots if they are empty.
  2. Fuel Storage Slots - Storage slots for fuel. Fuel is always consumed from the bottom slot, and fuel located in other slots will move down if the lower slots are empty.
  3. Temperature Gauge - An estimate of the current temperature of the firepit.
  4. Heating Slot - Input slot for heating items. This slot has a stack-size limit of a single item.
  5. Output Slots - Output slots for torches, glass, and molten metal. Ceramic molds must be placed in these slots to catch molten metal.

Heating Items

Firepits will gradually heat items in the heating and output slots as long as it is burning fuel. Metal items that reach their melting temperature will combine with any empty or partially-filled ceramic molds of the same metal type in the output slots. If there are no ceramic ingot molds in the output slots, the melting metal will be destroyed.

Fuel

Items in a firepit can only get as hot as the current burning temperature of the fuel. A bellows can be used to increase the current burning temperature of the fuel, and heat the firepit twice as fast at the expense of consuming the fuel twice as fast. Note: Bellows only affects how quickly the firepit itself heats up. Items heating up inside of the the firepit will heat up at the same rate regardless of if a bellows is used or not.

When the firepit runs out of fuel, or when it is exposed to precipitation, the items in the heating and output slots will start to cool down, and the firepit will eventually turn off.

Legend: Without Bellows With Bellows
Log Dark Red Bright Red Orange Yellow Yellow White
. : :. :: . : :. :: . : :. :: . : :. :: . : :. ::
Grid Log (Acacia).png Acacia
Grid Log (Ash).png Ash
Grid Log (Aspen).png Aspen
Grid Log (Birch).png Birch
Grid Log (Chestnut).png Chestnut
Grid Log (Douglas Fir).png Douglas Fir
Grid Log (Hickory).png Hickory
Grid Log (Kapok).png Kapok
Grid Log (Maple).png Maple
Grid Log (Oak).png Oak
Grid Peat.png Peat
Grid Log (Pine).png Pine
Grid Log (Sequoia).png Sequoia
Grid Log (Spruce).png Spruce
Grid Log (Sycamore).png Sycamore
Grid Log (White Cedar).png White Cedar
Grid Log (White Elm).png White Elm
Grid Log (Willow).png Willow

Configuration

Main article: Configuration
Option Default
Value
Description
time Options related to time.
tempDecreaseMultiplier 1.0
This is a global multiplier for the rate at which items cool down. Increase to make items cool down faster.
tempIncreaseMultiplier 1.0
This is a global multiplier for the rate at which items heat up. Increase to make items heat up faster.

History

Beta
v2 Build 25Logs can be dropped ontop of the firepit block to be added to the fuel slots.
Cooking an unshaped metal in the firepit will drain the metal out of the input slot and into a mold or partial unshaped metal stack beneath it, leaving an empty mold in its place.
v2 Build 40Firepit plays a sound effect when lit.
v2 Build 48Firepit temperatures are no longer affected by height or by having a 3x3x3 open space above them.
78.0Removed the four right byproduct slots in the firepit.
Firepits can no longer be used to smelt ore.
79.0Firepits are no longer used in the creation of charcoal.
79.11Paper has been replaced with straw as the item used for increasing the chance of successfully lighting a firepit.

Trivia

  • In addition to placing fuel in the fuel input slot, it is also possible to add fuel to a firepit by simply dropping the fuel on the block. This way a player can drop an entire stack of fuel on the firepit, which will slowly be consumed permitted the items haven't been sitting on the block long enough to despawn.

See Also


Navigation
Construction Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Thatch
Environment Altitude • The Player • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Temperature • Trees
Food Agriculture • Animal Husbandry • Berries • Fruit Trees
Materials Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal • Wool
Metalworking Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice
Tools & Weapons Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Scythe • Shears • Spindle
Other Crafting Differences • Item Index