Difference between revisions of "Copper"

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(Added Metal Template, other minor changes.)
 
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== Copper Temperatures ==
+
{{Metal
[[Copper]] is a Tier 1 Metal.
+
|title= Copper
{|class="wikitable"
+
|image= Unshaped Copper.png; Copper Ingot.png; Copper Double Ingot.png; Copper Sheet.png; Copper Double Sheet.png
!width="100"|Legend:
+
|invimage=Unshaped Copper
|width="100" align="center"|Unworkable
+
|invimage2=Copper Ingot
|width="100" align="center" style="background: #00ffff;"|Workable
+
|invimage3=Copper Double Ingot
|width="100" align="center" style="background: #00ff00;"|Weldable
+
|invimage4=Copper Sheet
|width="100" align="center" style="background: #bbbbbb;"|Liquid
+
|invimage5=Copper Double Sheet
|}
+
|tier= 1
 +
|type= Metal
 +
|source= Copper
 +
|anvil={{GridImage|Anvil_(Copper)}}
 +
|tuyere={{GridImage|Copper Tuyere}}
 +
|casting={{GridImage|Ceramic_Mold_Pick_(Copper)}}
 +
|forging={{GridImage|Copper Pickaxe}}
 +
|armor={{GridImage|Copper Helmet}}
 +
|notes=
 +
}}
  
{|class="wikitable"
+
== Obtaining ==
!rowspan="2"|Metal
+
 
!rowspan="2"|Min. Anvil
+
{| class="wikitable" style="text-align:center;"
!colspan="5" style="background: #eeeeee;"|Hot
+
!width=100| Ore
!colspan="5" style="background: #dddddd;"|Very Hot
+
!width=64| Small
!colspan="5" style="background: #ff8080;"|Faint Red
+
!width=64| Poor
!colspan="5" style="background: #990000;"|Dark Red
+
!width=64| Normal
!colspan="5" style="background: #ff0000;"|Bright Red
+
!width=64| Rich
!colspan="5" style="background: #ffa500;"|Orange
+
!colspan="5" style="background: #ffff00;"|Yellow
+
!colspan="5" style="background: #ffff99;"|Yellow White
+
!colspan="5" style="background: #ffffe6;"|White
+
!colspan="5" style="background: #ffffff;"|Brilliant White
+
 
|-
 
|-
|width="18" align="center"|
+
| Native Copper
|width="18" align="center"|*
+
|{{GridImage|Native Copper (Small)}}
|width="18" align="center"|**
+
|{{GridImage|Native Copper (Poor)}}
|width="18" align="center"|***
+
|{{GridImage|Native Copper}}
|width="18" align="center"|****
+
|{{GridImage|Native Copper (Rich)}}
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="18" align="center"|
+
|width="18" align="center"|*
+
|width="18" align="center"|**
+
|width="18" align="center"|***
+
|width="18" align="center"|****
+
|width="15" colspan="5" align="center"|
+
 
|-
 
|-
|{{GridBlank|Copper Ingot|link=Copper}} [[Copper]]
+
| Tetrahedrite
|{{GridBlank|Anvil (Stone)}} [[Anvil (Stone)|Stone]]
+
|{{GridImage|Tetrahedrite (Small)}}
|colspan="17"|
+
|{{GridImage|Tetrahedrite  (Poor)}}
|colspan="6" align="center" style="background: #00ffff;"|
+
|{{GridImage|Tetrahedrite}}
|colspan="6" align="center" style="background: #00ff00;"|
+
|{{GridImage|Tetrahedrite  (Rich)}}
|colspan="21" align="center" style="background: #bbbbbb;"|
+
|-
 +
| Malachite
 +
|{{GridImage|Malachite (Small)}}
 +
|{{GridImage|Malachite (Poor)}}
 +
|{{GridImage|Malachite}}
 +
|{{GridImage|Malachite (Rich)}}
 
|}
 
|}
  
== Obtaining Copper ==
+
Copper is a [[Anvil#Tiers|Tier 1]] metal obtained by smelting [[Native Copper]], [[Tetrahedrite]], or [[Malachite]] in a [[Pottery#Ceramic Vessel|Ceramic Vessel]] or a [[Crucible]].
  
{|
+
== Usage ==
|{{GridBlank|Unshaped Copper}} '''Unshaped Copper''' can be obtained by smelting
+
 
|{{GridBlank|Native Copper}}[[Native Copper]],
+
=== Casting ===
|{{GridBlank|Tetrahedrite}}[[Tetrahedrite]] or
+
 
|{{GridBlank|Malachite}}[[Malachite]] in a [[Firepit]] or [[Pottery#Ceramic Vessel|Ceramic Vessel]].
+
{{main|Metalworking Industry#Casting|Casting}}
|}
+
 
== Casting with Copper==
+
==== Vessel ====
{|
+
 
|valign="bottom"| Right click a ''liquid''
+
Place an empty or partially filled [[Clay Tool Molds|ceramic tool or weapon mold]] into the slot to fill it with copper from the vessel. It takes 100 units of copper to completely fill an empty ceramic mold. The text in the vessel's GUI will update to show the amount of copper remaining in the vessel.
|{{GridBlank|Unshaped Copper}} '''Unshaped Copper''' to open the casting UI.
+
 
|}
+
{{Grid/Vessel
{| cellspacing="10"
+
|Metal=Copper
|{{Grid/Ceramic Mold
+
|Units=100
|A1= Unshaped Copper |A2= Ceramic Mold Axe, Ceramic Mold Saw, Ceramic Mold Pick, Ceramic Mold Chisel
+
|A1= Ceramic Mold Axe; Ceramic Mold Axe (Copper)
|Output= Ceramic Mold Axe (Copper), Ceramic Mold Saw (Copper), Ceramic Mold Pick (Copper), Ceramic Mold Chisel (Copper)
+
 
}}
 
}}
|}
 
  
Place the ingot in the leftmost slot and your [[Pottery#Ceramic Tool and Weapon Molds|Ceramic Tool/Weapon Mold]] in the center slot. The arrow will progress and you will end up with your filled tool/weapon mold on the right, and if it didn't break, the empty ceramic mold on the left.
+
==== Unshaped Ingot ====
  
Place the filled mold in a crafting grid to remove the head. The empty mold will be lost in the process.
+
To fill a tool or weapon mold from a ceramic ingot mold, right click with the ''liquid temperature, completely full,'' unshaped copper ingot while it is selected on the hotbar to open the casting interface:
 +
 
 +
{{Grid/Ceramic Mold
 +
|A1= Unshaped Copper ; |A2= Ceramic Mold Axe; Ceramic Mold
 +
|Output= ; Ceramic Mold Axe (Copper)
 +
}}
 +
 
 +
Place a ''single'' empty tool or weapon mold into the first slot on the right to begin the transfer. The arrow will progress, and the filled mold will appear to the right. The empty ceramic mold may appear in the center slot, although it has a chance of breaking and being lost.
  
 
{| cellspacing="10"
 
{| cellspacing="10"
 +
!Removing the Head from the Mold
 +
!Finishing the Tool
 +
|-
 
|{{Grid/Inventory Table
 
|{{Grid/Inventory Table
|A1=  |B1=
+
|A1= Ceramic Mold Axe (Copper)
|A2=  |B2= Ceramic Mold Axe (Copper), Ceramic Mold Saw (Copper), Ceramic Mold Pick (Copper), Ceramic Mold Chisel (Copper)
+
|Output= Axe Head (Copper)
|Output= Axe Head (Copper), Saw Blade (Copper), Pick Head (Copper), Chisel Head (Copper)
+
}}
 +
|{{Grid/Inventory Table
 +
|A1= Axe Head (Copper)
 +
|A2= Stick
 +
|Output= Copper Axe
 
}}
 
}}
 
|}
 
|}
  
== Smithing with Copper ==
+
=== Smithing ===
=== Smithing Materials ===
+
 
 +
Liquid copper can be poured into a [[Pottery#Ceramic Mold|Ceramic Mold]] to make unshaped copper. Once the unshaped copper is no longer liquid temperature, it can be placed in the crafting grid to create a copper ingot. The empty mold will be returned to the inventory; although there is a chance of it breaking and being lost.
 +
 
 +
Creating an ingot will only work if the metal is in a solid state. The temperature will be carried over from the unshaped ingot temperature.
 +
 
 +
{{Grid/Inventory Table
 +
|B2= Unshaped Copper
 +
|Output= Copper Ingot
 +
}}
 +
 
 +
==== Smithing Materials ====
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 118: Line 108:
 
!align="left"|Output
 
!align="left"|Output
 
|-
 
|-
|{{GridBlank|Unshaped Copper}} '''Unshaped Copper'''
+
|{{GridImage|Copper Ingot}} Two [[Ingot]]s
|align="Center"|Hammer
+
|align="center"| '''Weld'''
|{{GridBlank|Copper Ingot}} '''Copper Ingot'''
+
|{{GridImage|Copper Double Ingot}} [[Double Ingot]]
 
|-
 
|-
|{{GridBlank|Copper Ingot}} '''Copper Ingot'''
+
|{{GridImage|Copper Double Ingot}} Double Ingot
|align="Center"|Weld
+
|align="center"| '''Hammer'''
|{{GridBlank|Copper Ingot 2x}} '''Copper Double Ingot'''
+
|{{GridImage|Copper Sheet}} Sheet
 
|-
 
|-
|{{GridBlank|Copper Ingot 2x}} '''Copper Double Ingot'''
+
|{{GridImage|Copper Sheet}} Two [[Metal Sheet|Sheets]]
|align="Center"|Hammer
+
|align="center"| '''Weld'''
|{{GridBlank|Copper Sheet}} '''Copper Sheet'''
+
|{{GridImage|Copper Double Sheet}} [[Metal Double Sheet|Double Sheet]]
|-
+
|{{GridBlank|Copper Sheet}} '''Copper Sheet'''
+
|align="Center"|Weld
+
|{{GridBlank|Copper Sheet 2x}} '''Copper Double Sheet'''
+
 
|}
 
|}
  
=== Tools ===
+
==== Tools ====
{{GridBlank|Copper Ingot}} '''Copper Ingots''' are worked on an [[Anvil]] to make the heads for:
+
 
 +
Copper Ingots are worked on an [[Anvil]] to make the heads for:
  
 
{| class="wikitable"
 
{| class="wikitable"
|{{GridBlank|Copper Axe|link=Axe}} [[Axe|Copper Axe]]
+
|{{GridImage|Copper Axe}} [[Axe]]
|{{GridBlank|Copper Chisel|link=Chisel}} [[Chisel|Copper Chisel]]
+
|{{GridImage|Copper Chisel}} [[Chisel]]
|{{GridBlank|Copper Hammer|link=Hammer}} [[Hammer|Copper Hammer]]
+
|{{GridImage|Copper Hammer}} [[Hammer]]
|{{GridBlank|Copper Hoe|link=Hoe}} [[Hoe|Copper Hoe]]
+
|{{GridImage|Copper Hoe}} [[Hoe]]
|{{GridBlank|Copper Carving Knife|link=Knife}} [[Knife|Copper Knife]]
+
|{{GridImage|Copper Carving Knife}} [[Knife]]
 
|-
 
|-
|{{GridBlank|Copper Pickaxe|link=Pickaxe}} [[Pickaxe|Copper Pickaxe]]
+
|{{GridImage|Copper Pickaxe}} [[Pickaxe]]
|{{GridBlank|Copper Prospector's Pick|link=Prospector's Pick}} [[Prospector's Pick|Copper Prospector's Pick]]
+
|{{GridImage|Copper Prospector's Pick|link=Prospector's Pick}} [[Prospector's Pick]]
|{{GridBlank|Copper Saw|link=Saw}} [[Saw|Copper Saw]]
+
|{{GridImage|Copper Saw}} [[Saw]]
|{{GridBlank|Copper Shovel|link=Shovel}} [[Shovel|Copper Shovel]]
+
|{{GridImage|Copper Shovel}} [[Shovel]]
|{{GridBlank|Copper Sickle|link=Scythe}} [[Scythe|Copper Scythe]]
+
|{{GridImage|Copper Sickle}} [[Scythe]]
 
|}
 
|}
  
=== Weapons ===
+
Copper Double Sheets are worked on an anvil to make:
{{GridBlank|Copper Ingot}} '''Copper Ingots''' are worked on an [[Anvil]] to make the heads for:
+
  
 
{| class="wikitable"
 
{| class="wikitable"
|{{GridBlank|Copper Javelin|link=Javelin}} [[Javelin|Copper Javelin]]
+
|{{GridImage|Copper Tuyere}} [[Tuyere]]
 
|}
 
|}
  
{{GridBlank|Copper Ingot 2x}} '''Copper Double Ingots''' are worked on an [[Anvil]] to make the heads for:
+
==== Weapons ====
 +
 
 +
Copper Ingots are worked on an anvil to make the heads for:
  
 
{| class="wikitable"
 
{| class="wikitable"
|{{GridBlank|Copper Mace|link=Mace}} [[Mace|Copper Mace]]
+
|{{GridImage|Copper Javelin}} [[Javelin]]
|{{GridBlank|Copper Sword|link=Sword}} [[Sword|Copper Sword]]
+
 
|}
 
|}
  
=== Anvil ===
+
Copper Double Ingots are worked on an anvil to make the heads for:
'''Copper Double Ingots''' can be used to make an [[Anvil]]:
+
 
 
{| class="wikitable"
 
{| class="wikitable"
| {{Grid/Crafting Table
+
|{{GridImage|Copper Mace}} [[Mace]]
|A1= Copper Ingot 2x
+
|{{GridImage|Copper Sword}} [[Sword]]
|B1= Copper Ingot 2x
+
|}
|C1= Copper Ingot 2x
+
 
 +
==== Armor ====
 +
 
 +
Copper Sheets and Copper Double Sheets are worked on an anvil to make:
 +
 
 +
{|class="wikitable"
 +
|{{GridImage|Copper Helmet}} [[Armor|Helmet]]
 +
|{{GridImage|Copper Chestplate}} [[Armor|Chestplate]]
 +
|{{GridImage|Copper Greaves}} [[Armor|Greaves]]
 +
|{{GridImage|Copper Boots}} [[Armor|Boots]]
 +
|}
 +
 
 +
=== Anvil ===
 +
 
 +
Copper Double Ingots can be used to make an [[Anvil]]:
 +
 
 +
{{Grid/Crafting Table
 +
|A1= Copper Double Ingot
 +
|B1= Copper Double Ingot
 +
|C1= Copper Double Ingot
 
|A2=
 
|A2=
|B2= Copper Ingot 2x
+
|B2= Copper Double Ingot
 
|C2=
 
|C2=
|A3= Copper Ingot 2x
+
|A3= Copper Double Ingot
|B3= Copper Ingot 2x
+
|B3= Copper Double Ingot
|C3= Copper Ingot 2x
+
|C3= Copper Double Ingot
 
|Output=  Anvil (Copper)
 
|Output=  Anvil (Copper)
 
}}
 
}}
|}
 
  
=== Armor ===
+
=== Alloys ===
{|
+
 
|{{GridBlank|Copper Sheet}} '''Copper Sheets''' and
+
Copper is used in the mixing of:
|{{GridBlank|Copper Sheet 2x}} '''Copper Double Sheets''' are worked on an [[Anvil]] to make [[Armor]]:
+
{| class="wikitable"
 +
|{{GridImage|Brass Ingot}} [[Brass]]
 +
|{{GridImage|Sterling Silver Ingot}} [[Sterling Silver]]  
 +
|{{GridImage|Rose Gold Ingot}} [[Rose Gold]]
 +
|-
 +
|{{GridImage|Black Bronze Ingot}} [[Black Bronze]]
 +
|{{GridImage|Bismuth Bronze Ingot}} [[Bismuth Bronze]]
 +
|{{GridImage|Bronze Ingot}} [[Bronze]]
 
|}
 
|}
 +
 +
== Temperatures ==
  
 
{|class="wikitable"
 
{|class="wikitable"
|{{GridBlank|Copper Helmet|link=Armor}} [[Armor|Copper Helmet]]
+
!width="100"|Legend:
|{{GridBlank|Copper Chestplate|link=Armor}} [[Armor|Copper Chestplate]]
+
|width="100" align="center"|Unworkable
 +
|width="100" align="center" style="background: #00ffff;"|Workable
 +
|width="100" align="center" style="background: #00ff00;"|Weldable
 +
|width="100" align="center" style="background: #bbbbbb;"|Liquid
 +
|}
 +
''Note: Metals are still Workable at Weldable temp.''
 +
{| class="wikitable"
 
|-
 
|-
|{{GridBlank|Copper Greaves|link=Armor}} [[Armor|Copper Greaves]]
+
!rowspan="2"|Metal
|{{GridBlank|Copper Boots|link=Armor}} [[Armor|Copper Boots]]
+
!colspan="5" style="background: #eeeeee;"|Hot
 +
!colspan="5" style="background: #dddddd;"|Very Hot
 +
!colspan="5" style="background: #ff8080;"|Faint Red
 +
!colspan="5" style="background: #990000;"|Dark Red
 +
!colspan="5" style="background: #ff0000;"|Bright Red
 +
!colspan="5" style="background: #ffa500;"|Orange
 +
!colspan="5" style="background: #ffff00;"|Yellow
 +
!colspan="5" style="background: #ffff99;"|Yellow White
 +
!colspan="5" style="background: #ffffe6;"|White
 +
!colspan="5" style="background: #ffffff;"|Brilliant White
 +
|-
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="13" align="center"|
 +
|width="13" align="center"|<span style="font-size:20px;">'''.'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':'''
 +
|width="13" align="center"|<span style="font-size:20px;">''':.'''
 +
|width="13" align="center"|<span style="font-size:20px;">'''::'''
 +
|width="15" colspan="5" align="center"|
 +
|-
 +
|[[File:Grid Copper Ingot.png|link=]] Copper
 +
|colspan="17"|
 +
|colspan="6" align="center" style="background: #00ffff;"|
 +
|colspan="6" align="center" style="background: #00ff00;"|
 +
|colspan="21" align="center" style="background: #bbbbbb;"|
 
|}
 
|}
  
== Alloys using Copper ==
+
== Achievements ==
  
{{GridBlank|Unshaped Copper}} '''Unshaped Copper''' is used in the mixing of
+
{{main|Achievements}}
  
{|class="wikitable"
+
{| class="wikitable"
|{{GridBlank|Unshaped Brass|link=Brass}} [[Brass]]
+
|-
|{{GridBlank|Unshaped Sterling Silver|link=Sterling Silver}} [[Sterling Silver]]
+
! Icon
|{{GridBlank|Unshaped Rose Gold|link=Rose Gold}} [[Rose Gold]]
+
! Achievement
|-  
+
! In-game description
|{{GridBlank|Unshaped Black Bronze|link=Black Bronze}} [[Black Bronze]]
+
! Prerequisites
|{{GridBlank|Unshaped Bismuth Bronze|link=Bismuth Bronze}} [[Bismuth Bronze]]
+
! Actual requirements (if different)
|{{GridBlank|Unshaped Bronze|link=Bronze}} [[Bronze]]
+
|-
 +
| {{Achievement|Axe Head (Copper)}}
 +
! Chalcolithic!
 +
| Cast something in metal to enter the Copper Age
 +
| No stone unturned
 +
| Fill a tool mold in a ceramic vessel filled with liquid metal.
 
|}
 
|}
  
{{Blocks}}
+
== History ==
  
 +
{{History|b}}
 +
{{History||77.0|Added Tool casting and tool molds - Ceramic tool molds can be created and filled with metal for Copper or Bronze tier weapons and tools.}}
 +
{{History|foot}}
 +
 +
{{Blocks}}
 
[[Category:Metals]]
 
[[Category:Metals]]

Latest revision as of 21:22, 7 June 2015

Copper
Unshaped Copper.png
Unshaped CopperCopper IngotCopper Double IngotCopper SheetCopper Double Sheet
Tier

1

Type

Metal

Source

Grid Malachite.pngGrid Native Copper.pngGrid Tetrahedrite.png

Anvil

Grid Anvil (Copper).png

Tuyere

Grid Copper Tuyere.png

Tool Casting

Grid Ceramic Mold Pick (Copper).png

Tool Forging

Grid Copper Pickaxe.png

Armor

Grid Copper Helmet.png

Obtaining

Ore Small Poor Normal Rich
Native Copper Grid Native Copper (Small).png Grid Native Copper (Poor).png Grid Native Copper.png Grid Native Copper (Rich).png
Tetrahedrite Grid Tetrahedrite (Small).png Grid Tetrahedrite (Poor).png Grid Tetrahedrite.png Grid Tetrahedrite (Rich).png
Malachite Grid Malachite (Small).png Grid Malachite (Poor).png Grid Malachite.png Grid Malachite (Rich).png

Copper is a Tier 1 metal obtained by smelting Native Copper, Tetrahedrite, or Malachite in a Ceramic Vessel or a Crucible.

Usage

Casting

Main article: Casting

Vessel

Place an empty or partially filled ceramic tool or weapon mold into the slot to fill it with copper from the vessel. It takes 100 units of copper to completely fill an empty ceramic mold. The text in the vessel's GUI will update to show the amount of copper remaining in the vessel.

Copper
100 Units
Ceramic Mold Axe


Unshaped Ingot

To fill a tool or weapon mold from a ceramic ingot mold, right click with the liquid temperature, completely full, unshaped copper ingot while it is selected on the hotbar to open the casting interface:

Unshaped Copper Grid layout Arrow (small).png Ceramic Mold Axe


Place a single empty tool or weapon mold into the first slot on the right to begin the transfer. The arrow will progress, and the filled mold will appear to the right. The empty ceramic mold may appear in the center slot, although it has a chance of breaking and being lost.

Removing the Head from the Mold Finishing the Tool
Ceramic Mold Axe (Copper) Axe Head (Copper)
Grid layout Arrow (small).png
Axe Head (Copper) Copper Axe
Grid layout Arrow (small).png
Stick

Smithing

Liquid copper can be poured into a Ceramic Mold to make unshaped copper. Once the unshaped copper is no longer liquid temperature, it can be placed in the crafting grid to create a copper ingot. The empty mold will be returned to the inventory; although there is a chance of it breaking and being lost.

Creating an ingot will only work if the metal is in a solid state. The temperature will be carried over from the unshaped ingot temperature.

Copper Ingot
Grid layout Arrow (small).png
Unshaped Copper

Smithing Materials

Input Work Type Output
Grid Copper Ingot.png Two Ingots Weld Grid Copper Double Ingot.png Double Ingot
Grid Copper Double Ingot.png Double Ingot Hammer Grid Copper Sheet.png Sheet
Grid Copper Sheet.png Two Sheets Weld Grid Copper Double Sheet.png Double Sheet

Tools

Copper Ingots are worked on an Anvil to make the heads for:

Grid Copper Axe.png Axe Grid Copper Chisel.png Chisel Grid Copper Hammer.png Hammer Grid Copper Hoe.png Hoe Grid Copper Carving Knife.png Knife
Grid Copper Pickaxe.png Pickaxe Grid Copper Prospector's Pick.png Prospector's Pick Grid Copper Saw.png Saw Grid Copper Shovel.png Shovel Grid Copper Sickle.png Scythe

Copper Double Sheets are worked on an anvil to make:

Grid Copper Tuyere.png Tuyere

Weapons

Copper Ingots are worked on an anvil to make the heads for:

Grid Copper Javelin.png Javelin

Copper Double Ingots are worked on an anvil to make the heads for:

Grid Copper Mace.png Mace Grid Copper Sword.png Sword

Armor

Copper Sheets and Copper Double Sheets are worked on an anvil to make:

Grid Copper Helmet.png Helmet Grid Copper Chestplate.png Chestplate Grid Copper Greaves.png Greaves Grid Copper Boots.png Boots

Anvil

Copper Double Ingots can be used to make an Anvil:

Copper Double Ingot Copper Double Ingot Copper Double Ingot Grid layout Arrow (small).png Anvil (Copper)
Copper Double Ingot
Copper Double Ingot Copper Double Ingot Copper Double Ingot

Alloys

Copper is used in the mixing of:

Grid Brass Ingot.png Brass Grid Sterling Silver Ingot.png Sterling Silver Grid Rose Gold Ingot.png Rose Gold
Grid Black Bronze Ingot.png Black Bronze Grid Bismuth Bronze Ingot.png Bismuth Bronze Grid Bronze Ingot.png Bronze

Temperatures

Legend: Unworkable Workable Weldable Liquid

Note: Metals are still Workable at Weldable temp.

Metal Hot Very Hot Faint Red Dark Red Bright Red Orange Yellow Yellow White White Brilliant White
. : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. :: . : :. ::
Grid Copper Ingot.png Copper

Achievements

Main article: Achievements
Icon Achievement In-game description Prerequisites Actual requirements (if different)
Achievement-plain.png
Grid Axe Head (Copper).png
Chalcolithic! Cast something in metal to enter the Copper Age No stone unturned Fill a tool mold in a ceramic vessel filled with liquid metal.

History

Beta
77.0Added Tool casting and tool molds - Ceramic tool molds can be created and filled with metal for Copper or Bronze tier weapons and tools.
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