Climate

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Climate is a combination of Ambient Temperature, Rainfall and Biome which determines the spawning of Animals, and the generation of Trees upon chunk creation. Note: Temperatures and rainfall vary throughout the year, so the time of year at which new chunks are generated may have a factor in which type of climate is used for initial calculations.

Currently there is no way to determine exactly which climate you are in other than referencing the temperature and rainfall values on the debug screen (Default: F3).

Climate Temperature Rainfall Mobs Trees
Mountains (High Elevation) -10 to 25 Greater than 250 Wolf, Bear, Sheep Oak, Aspen, Birch, Chestnut, Douglas Fir, Hickory, Maple, Ash, Pine, Spruce, Sycamore, White Cedar, White Elm, Willow
Plains 10 to 30 100 to 500 Pig, Cow Oak, Aspen, Birch, Chestnut, Hickory, Maple, Ash, Pine, Spruce, Sycamore, White Cedar, White Elm
Temperate Forest 15 to 28 Greater than 250 Pig, Wolf, Bear, Deer, Chicken Oak, Aspen, Birch, Chestnut, Douglas Fir, Hickory, Maple, Ash, Pine, Sequoia, Spruce, Sycamore, White Cedar, White Elm, Willow
Boreal Forest -10 to 15 Greater than 250 Pig, Wolf, Bear, Deer Oak, Aspen, Birch, Chestnut, Douglas Fir, Hickory, Maple, Ash, Pine, Sequoia, Spruce, Sycamore, White Cedar, White Elm, Willow
Taiga -10 to 15 Greater than 100 Wolf, Deer Oak, Aspen, Birch, Chestnut, Douglas Fir, Hickory, Maple, Ash, Pine, Sequoia, Spruce, Sycamore, White Cedar, White Elm, Willow
Jungle 28 to 44 Greater than 1500 Pig, Chicken Sycamore, White Elm, Willow, Kapok
Swamp (Low Elevation) 3 to 33 Greater than 1000 Pig Aspen, Birch, Chestnut, Douglas Fir, Hickory, Maple, Ash, Pine, Sequoia, Spruce, Sycamore, White Cedar, White Elm, Willow, Kapok


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