Difference between revisions of "Clay"

From TerraFirmaCraft Wiki
Jump to: navigation, search
m
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{Block
 
{{Block
|title=Charcoal
+
|title= Clay
|image=Charcoal.png
+
|image= Clay Grass (Granite).png; Clay Grass (Diorite).png; Clay Grass (Gabbro).png; Clay Grass (Shale).png; Clay Grass (Claystone).png; Clay Grass (Rock Salt).png; Clay Grass (Limestone).png; Clay Grass (Conglomerate).png; Clay Grass (Dolomite).png; Clay Grass (Chert).png; Clay Grass (Chalk).png; Clay Grass (Rhyolite).png; Clay Grass (Basalt).png; Clay Grass (Andesite).png; Clay Grass (Dacite).png; Clay Grass (Quartzite).png; Clay Grass (Slate).png; Clay Grass (Phyllite).png; Clay Grass (Schist).png; Clay Grass (Gneiss).png; Clay Grass (Marble).png
|image2= CharcoalItem.png
+
|image2= Clay (Granite).png; Clay (Diorite).png; Clay (Gabbro).png; Clay (Shale).png; Clay (Claystone).png; Clay (Rock Salt).png; Clay (Limestone).png; Clay (Conglomerate).png; Clay (Dolomite).png; Clay (Chert).png; Clay (Chalk).png; Clay (Rhyolite).png; Clay (Basalt).png; Clay (Andesite).png; Clay (Dacite).png; Clay (Quartzite).png; Clay (Slate).png; Clay (Phyllite).png; Clay (Schist).png; Clay (Gneiss).png; Clay (Marble).png
|invimage=Charcoal
+
|image3= Clay (Item).png
|gravity= Yes
+
|invimage= Clay
|transparent= Yes
+
|gravity= No
 +
|transparent= No
 
|tool= Shovel
 
|tool= Shovel
 
|stackable= Yes, 64
 
|stackable= Yes, 64
 
|size= Tiny
 
|size= Tiny
 
|weight= Light
 
|weight= Light
|blockid= 2016
+
|blockid= 194:0-15, 195:0-4
|itemid= 263:1
+
|itemid= 4568
|notes= Made up of 8 sheets.
+
|notes= Drops 1 to 3 Clay Items.
 
}}
 
}}
{{About|Charcoal|Mineral Coal|Coal}}
 
  
 
== Obtaining ==
 
== Obtaining ==
  
=== Charcoal Pit ===
+
Clay generates in the grass and the dirt of areas with a rainfall value of at least 500. Clay deposits range from 4 to 30 blocks wide, and 2 to 6 blocks deep. Breaking the clay block with a shovel will yield one to three clay items.
  
The Charcoal Pit is constructed by creating a covered structure of [[Log#Log Piles|Log Piles]] as large as 25 blocks wide, 25 blocks long and 13 block high and lighting it with a dropped [[torch]]. ''Note: Only full log piles can have another log pile placed on top of them, so plan the height accordingly.'' The smallest version of a charcoal pit is a log pile with at least 4 logs inside.
+
Clay is relatively common but can be covered in grass, making it difficult to spot the striped texture. Clay deposits that are underneath the grass will be marked with Golden Rod flowers [[File:Grid Golden Rod.png|link=|bottom]], for easier visibility. Alternatively, [[the Player]] can search under the water near a river, lake, or ocean; because grass cannot grow underwater, so the striped texture is exposed. Ravines can also cut through a patch of dirt containing clay, exposing the stripes.
 
+
*The Charcoal pit needs to be covered to allow it to burn without access to air.
+
**If any of the log piles are touching an air block, the whole structure will go up in flames.
+
 
+
[[The Player]] will have roughly 10 seconds after dropping the torch to finish covering any exposed log piles before the pit catches fire. Any exposed log piles will burst into flames and eventually drop their logs, causing the pit ignition to fail. If ignition was successful, smoke particles will be emitted from the covered pit. After 18 in-game hours, the smoke particles will dissipate and the log piles will turn into charcoal blocks on the floor of the pit, which can be harvested one sheet at a time with a [[shovel]].
+
 
+
If the pit was covered with a gravity affected block such as dirt or cobble, these blocks will collapse into any of the air pockets created from the logs turning to charcoal. Most larger pits are made out of Stone/Brick to give a more permanent structure.
+
 
+
At the maximum size of 25x25x13, the massive update of log piles to charcoal will put some strain on the server, so these large pits should be used with care.
+
 
+
==== Structure Example ====
+
 
+
Even with the increase of size and shape options for a charcoal pit, the following example is still the most commonly used design by veteran players for nostalgic reasons. ''Note: There is no optimal size or shape of charcoal pit to maximize efficiency. The more logs put into the pit, the more charcoal will be produced, with a ratio ranging from roughly 4:1 to 2:1 for logs:charcoal.''
+
 
+
*First dig a 5x5 area minus the corners, and fill it in with log piles.
+
*Next place a 3x3 cap over top of the first layer. ''Note: The bottom layer log piles will have to be full in order to place more log piles on top of them.''
+
*Cover the majority of the log piles with blocks, leaving access to one log pile to drop a torch on.
+
*Drop a torch onto the exposed log pile and wait for it to catch fire.
+
*Finish covering the structure.
+
**It is highly recommended that the player doesn't light the log pile until the charcoal pit is nearly covered as the player will only have 10 seconds to finish the structure once the log pile has been lit.
+
  
 
== Usage ==
 
== Usage ==
  
Charcoal can be placed as sheets by right clicking while sneaking, with 8 sheets forming a single Charcoal Block. To remove the placed Charcoal, the sheets must be dug up with a [[Shovel]].
+
Clay is primarily used in the creation of [[Pottery]]. Clay objects are created using an interface similar to knapping. To open this interface, right-click with a stack of '''5''' or more clay.
  
=== Forge Structure ===
+
{| cellspacing=10
 +
! Clay Jug
 +
! Clay Vessel
 +
! Clay Mold
 +
|-
 +
|{{Grid/Knapping
 +
|A1= CFD|B1= CFL; CFD |C1= CFD|D1= CFD; CFL |E1= CFD
 +
|A2= CFL; CFD|B2= CFL|C2= CFL|D2= CFL |E2= CFD; CFL
 +
|A3= CFL|B3= CFL; CFD|C3= CFL|D3= CFD; CFL |E3= CFL
 +
|A4= CFL; CFD|B4= CFL|C4= CFL|D4= CFL |E4= CFD; CFL
 +
|A5= CFL; CFD|B5= CFL; CFD|C5= CFL|D5= CFD; CFL |E5= CFD; CFL
 +
|Output= Clay Jug
 +
}}
 +
|{{Grid/Knapping
 +
|A1= CFD|B1= CFL|C1= CFL|D1= CFL |E1= CFD
 +
|A2= CFL|B2= CFL|C2= CFL|D2= CFL |E2= CFL
 +
|A3= CFL|B3= CFL|C3= CFL|D3= CFL |E3= CFL
 +
|A4= CFL|B4= CFL|C4= CFL|D4= CFL |E4= CFL
 +
|A5= CFD|B5= CFL|C5= CFL|D5= CFL|E5= CFD
 +
|Output= Clay Vessel
 +
}}
 +
|{{Grid/Knapping
 +
|A1= CFL|B1= CFL|C1= CFL|D1= CFL |E1= CFL
 +
|A2= CFL|B2= CFD; CFL|C2= CFD|D2= CFL; CFD |E2= CFL
 +
|A3= CFL|B3= CFD; CFL|C3= CFD|D3= CFL; CFD |E3= CFL
 +
|A4= CFL|B4= CFD; CFL|C4= CFD|D4= CFL; CFD |E4= CFL
 +
|A5= CFL|B5= CFL|C5= CFL|D5= CFL|E5= CFL
 +
|Output= Clay Mold, 2
 +
}}
 +
|-
 +
! Clay Bowl
 +
! Clay Large Vessel
 +
|-
 +
|{{Grid/Knapping
 +
|A1= CFD|B1= CFD|C1= CFD|D1= CFD |E1= CFD
 +
|A2= CFD|B2= CFD; CFD|C2= CFD|D2= CFD; CFD |E2= CFD
 +
|A3= CFD|B3= CFD; CFD|C3= CFD|D3= CFD; CFD |E3= CFD
 +
|A4= CFL|B4= CFD; CFD|C4= CFD|D4= CFD; CFD |E4= CFL
 +
|A5= CFD|B5= CFL|C5= CFL|D5= CFL|E5= CFD
 +
|Output= Clay Bowl, 4
 +
}}
 +
|{{Grid/Knapping
 +
|A1= CFL|B1= CFD|C1= CFD|D1= CFD |E1= CFL
 +
|A2= CFL|B2= CFD; CFD|C2= CFD|D2= CFD; CFD |E2= CFL
 +
|A3= CFL|B3= CFD; CFD|C3= CFD|D3= CFD; CFD |E3= CFL
 +
|A4= CFL|B4= CFD; CFD|C4= CFD|D4= CFD; CFD |E4= CFL
 +
|A5= CFL|B5= CFL|C5= CFL|D5= CFL|E5= CFL
 +
|Output= Clay Large Vessel
 +
}}
 +
|}
  
A full charcoal block (8 sheets) surrounded on all sides but the top with Raw [[Stone]], [[Smooth Stone]], Stone [[Bricks]] or [[Cobblestone]] can be lit with a [[Firestarter]] or a [[Flint & Steel]] to produce a [[Forge]].
+
=== Tool & Weapon Molds ===
  
=== Fuel ===
+
{{:Clay Tool Molds}}
  
Charcoal is the main fuel in TFCraft. It is used in Forges, [[Bloomery|Bloomeries]], and [[Blast Furnace]]s.
+
=== Spindle ===
  
=== Crafting ===
+
Clay can be crafted with a [[Stick]] to produce a clay [[Spindle]]
 
+
Charcoal is also an ingredient in crafting [[Gunpowder]].
+
 
{{Grid/Inventory Table
 
{{Grid/Inventory Table
|shapeless=1
+
|A1=  |B1= Clay
|A1= Charcoal |B1= Saltpeter Powder
+
|A2=  |B2= Stick
|A2= Sulfur Powder |B2=
+
|Output= Spindle (Clay)}}
|Output= Gunpowder, 2
+
 
 +
=== Fire Clay ===
 +
 
 +
Clay can be crafted with [[Graphite Powder]] and [[Kaolinite Powder]] to produce [[Fire Clay]].
 +
{{Grid/Crafting Table
 +
|A1=Kaolinite Powder |B1 = Graphite Powder |C1= Kaolinite Powder
 +
|A2= Graphite Powder |B2 = Clay |C2= Graphite Powder
 +
|A3=Kaolinite Powder |B3 = Graphite Powder |C3= Kaolinite Powder
 +
|Output= Fire Clay
 
}}
 
}}
  
Line 67: Line 102:
  
 
{{History|b}}
 
{{History|b}}
{{History||v1|Removed charcoal production from burning logs in a fire pit.|Added new charcoal pit multi-block structure.|Finished charcoal is found inside the fire pit.}}
+
{{History||v1|Added clay pits.}}
{{History||v2 Build 46|Bloomeries use up charcoal at the same rate as the ore smelts.}}
+
{{History||v2 Build 47|Clay pit depth increased from 1 to 2.|Max height of Clay spawning reduced from 150 to 147. They may be harder to spot now, but they are still there, just beneath the grass.}}
{{History||v2 Build 47c|Implemented charcoal pits of varying shapes and sizes up to 25m wide and 13m tall.|Charcoal items are spit out into the world and the fire pit disappears upon completion.}}
+
{{History||v2 Build 49i|Clay no longer generates in areas of dry grass.}}
{{History||v2 Build 49g|Completed charcoal pits create charcoal blocks, with each block containing up to 8 charcoal.|Block must be harvested repeatedly with a shovel to obtain all of the charcoal.}}
+
{{History||Build 76|Added Golden Rod flowers which only grow on clay.}}
{{History||Build 61|Charcoal may be placed on the ground to create new charcoal blocks or to fill existing blocks.|Implemented creation of forge via lighting of charcoal block.}}
+
{{History||77.0|Added Pottery.|Added Fire Clay.}}
{{History||77.0|Charcoal can no longer be thrown and lit to create a forge.|Bloomery requires a primer block of charcoal at the bottom of the stack.}}
+
{{History||79.0|Clay grass spreads onto other soil blocks.|Clay drops at least 1 clay item when broken.}}
{{History||77.10|Bloomery requires an equal or greater amount of charcoal than ore be thrown into the stack before it can be lit.}}
+
 
{{History|foot}}
 
{{History|foot}}
  
 
== Trivia ==
 
== Trivia ==
  
*Charcoal sheets are affected by gravity, and will merge into the charcoal block below it if the lower block contains less than 8 sheets.
+
*Both clay and clay grass blocks are not affected by gravity, meaning that it is possible to dig into the side of a clay deposit to make a small starting shelter.
**Because of this, the player can simply use a shovel on the lowest block to harvest an entire pillar of charcoal.
+
  
 
== Gallery ==
 
== Gallery ==
  
 
<gallery>
 
<gallery>
File:charcoalpit_mini.png|A cross-section of the smallest charcoal pit possible.
+
File:Clay_Deposit.png|Clay deposit on a hillside with golden rod flowers.
File:charcoalpit_layer1.png|The start of a nostalgic charcoal pit.
+
File:charcoalpit_layer2.png|Adding a second layer.
+
File:charocalpit_lighting.png|Lighting the pit with the majority of log piles already covered.
+
File:charcoalpit_burning.png|A burning charcoal pit.
+
File:charcoalpit_result.png|The resulting charcoal.
+
File:charcoalpit_permanent.png|A more permanent charcoal pit structure.
+
 
</gallery>
 
</gallery>
 +
  
 
{{Blocks}}
 
{{Blocks}}

Latest revision as of 04:40, 9 June 2015

Clay
Clay Grass (Granite).png
Clay (Granite).png
Clay (Item).png
Clay
Gravity

No

Tool

Grid Steel Shovel.png

Stackable

Yes, 64

Flammable

No

Weight

Light

Size

Tiny

BlockID

terrafirmacraft:194:0-15, 195:0-4

ItemID

terrafirmacraft:item.4568

Obtaining

Clay generates in the grass and the dirt of areas with a rainfall value of at least 500. Clay deposits range from 4 to 30 blocks wide, and 2 to 6 blocks deep. Breaking the clay block with a shovel will yield one to three clay items.

Clay is relatively common but can be covered in grass, making it difficult to spot the striped texture. Clay deposits that are underneath the grass will be marked with Golden Rod flowers Grid Golden Rod.png, for easier visibility. Alternatively, the Player can search under the water near a river, lake, or ocean; because grass cannot grow underwater, so the striped texture is exposed. Ravines can also cut through a patch of dirt containing clay, exposing the stripes.

Usage

Clay is primarily used in the creation of Pottery. Clay objects are created using an interface similar to knapping. To open this interface, right-click with a stack of 5 or more clay.

Clay Jug Clay Vessel Clay Mold
CFD CFL CFD CFD CFD title= Clay Jug
CFL CFL CFL CFL CFD
CFL CFL CFL CFD CFL
CFL CFL CFL CFL CFD
CFL CFL CFL CFD CFD
CFD CFL CFL CFL CFD title= Clay Vessel
CFL CFL CFL CFL CFL
CFL CFL CFL CFL CFL
CFL CFL CFL CFL CFL
CFD CFL CFL CFL CFD
CFL CFL CFL CFL CFL title= Clay Mold2
CFL CFD CFD CFL CFL
CFL CFD CFD CFL CFL
CFL CFD CFD CFL CFL
CFL CFL CFL CFL CFL
Clay Bowl Clay Large Vessel
CFD CFD CFD CFD CFD title= Clay Bowl4
CFD CFD CFD CFD CFD
CFD CFD CFD CFD CFD
CFL CFD CFD CFD CFL
CFD CFL CFL CFL CFD
CFL CFD CFD CFD CFL title= Clay Large Vessel
CFL CFD CFD CFD CFL
CFL CFD CFD CFD CFL
CFL CFD CFD CFD CFL
CFL CFL CFL CFL CFL

Tool & Weapon Molds

Note: Some of these molds may have slightly different patterns; moving the entire pattern 1 block left, right, up , or down. However it is important to keep the outer border intact whenever possible.

Axe Mold Chisel Mold Hammer Mold
CFL CFD CFL CFL CFL title= Clay Mold Axe
CFD CFD CFD CFD CFL
CFD CFD CFD CFD CFD
CFD CFD CFD CFD CFL
CFL CFD CFL CFL CFL
CFL CFL CFD CFL CFL title= Clay Mold Chisel
CFL CFL CFD CFL CFL
CFL CFL CFD CFL CFL
CFL CFL CFD CFL CFL
CFL CFL CFD CFL CFL
CFL CFL CFL CFL CFL title= Clay Mold Hammer
CFD CFD CFD CFD CFD
CFD CFD CFD CFD CFD
CFL CFL CFD CFL CFL
CFL CFL CFL CFL CFL
Hoe Mold Javelin Mold Knife Mold
CFL CFL CFL CFL CFL title= Clay Mold Hoe
CFD CFD CFD CFD CFD
CFL CFL CFL CFD CFD
CFL CFL CFL CFL CFL
CFL CFL CFL CFL CFL
CFD CFD CFD CFL CFL title= Clay Mold Javelin
CFD CFD CFD CFD CFL
CFD CFD CFD CFD CFD
CFL CFD CFD CFD CFL
CFL CFL CFD CFL CFL
CFL CFL CFD CFL CFL title= Clay Mold Knife
CFL CFL CFD CFD CFL
CFL CFL CFD CFD CFL
CFL CFL CFD CFD CFL
CFL CFL CFD CFD CFL
Mace Mold Pickaxe Mold Prospector's Pick Mold
CFL CFL CFD CFL CFL title= Clay Mold Mace
CFL CFD CFD CFD CFL
CFL CFD CFD CFD CFL
CFL CFD CFD CFD CFL
CFL CFL CFD CFL CFL
CFL CFL CFL CFL CFL title= Clay Mold Pick
CFL CFD CFD CFD CFL
CFD CFL CFL CFL CFD
CFL CFL CFL CFL CFL
CFL CFL CFL CFL CFL
CFL CFL CFL CFL CFL title= Clay Mold ProPick
CFL CFD CFD CFD CFD
CFD CFL CFL CFL CFD
CFL CFL CFL CFL CFD
CFL CFL CFL CFL CFL
Saw Mold Shovel Mold Sword Mold
CFD CFD CFL CFL CFL title= Clay Mold Saw
CFD CFD CFD CFL CFL
CFL CFD CFD CFD CFL
CFL CFD CFD CFD CFD
CFL CFL CFL CFD CFD
CFL CFD CFD CFD CFL title= Clay Mold Shovel
CFL CFD CFD CFD CFL
CFL CFD CFD CFD CFL
CFL CFD CFD CFD CFL
CFL CFL CFD CFL CFL
CFL CFL CFL CFD CFD title= Clay Mold Sword
CFL CFL CFD CFD CFD
CFL CFD CFD CFD CFL
CFL CFD CFD CFL CFL
CFD CFL CFL CFL CFL
Scythe Mold
CFL CFL CFL CFL CFL title= Clay Mold Scythe
CFD CFD CFD CFD CFL
CFL CFD CFD CFD CFD
CFL CFL CFL CFD CFD
CFL CFL CFL CFL CFL

Spindle

Clay can be crafted with a Stick to produce a clay Spindle

Clay Spindle (Clay)
Grid layout Arrow (small).png
Stick

Fire Clay

Clay can be crafted with Graphite Powder and Kaolinite Powder to produce Fire Clay.

Kaolinite Powder Graphite Powder Kaolinite Powder Grid layout Arrow (small).png Fire Clay
Graphite Powder Clay Graphite Powder
Kaolinite Powder Graphite Powder Kaolinite Powder

History

Beta
v1Added clay pits.
v2 Build 47Clay pit depth increased from 1 to 2.
Max height of Clay spawning reduced from 150 to 147. They may be harder to spot now, but they are still there, just beneath the grass.
v2 Build 49iClay no longer generates in areas of dry grass.
Build 76Added Golden Rod flowers which only grow on clay.
77.0Added Pottery.
Added Fire Clay.
79.0Clay grass spreads onto other soil blocks.
Clay drops at least 1 clay item when broken.

Trivia

  • Both clay and clay grass blocks are not affected by gravity, meaning that it is possible to dig into the side of a clay deposit to make a small starting shelter.

Gallery


Navigation
Construction Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Thatch
Environment Altitude • The Player • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Temperature • Trees
Food Agriculture • Animal Husbandry • Berries • Fruit Trees
Materials Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal • Wool
Metalworking Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice
Tools & Weapons Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Scythe • Shears • Spindle
Other Crafting Differences • Item Index